MSI N580GTX Lightning

Published by Marc Büchel on 06.07.11
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World in Conflict




World in Conflict, 1920 x 1080, high details, 8xAA 16xAF Average Percent
Palit GTX 580 SLI 110 fps 164.18 %
ASUS ARES 5870X2 2DIS 4GD5 106 fps 179.66 %
ASUS EAH6990 (880 MHz / 5'000 MHz) 84 fps 142.37 %
Zotac GTX480 SLI 83 fps 140.68 %
AMD Radeon HD6970 CrossFire 82 fps 138.98 %
MSI GTX 580 Lightning 82 fps 138.98 %
ASUS GTX 590 81 fps 137.29 %
ASUS EAH6990 (830 MHz / 5'000 MHz) 81 fps 137.29 %
NVIDIA GTX 590 80 fps 135.59 %
ASUS EAH5970 77 fps 130.50 %
ASUS ENGTX 580 77 fps 130.50 %
ASUS GTX 580 DirectCUII 75 fps 127.12 %
Zotac GTX 480 75 fps 127.12 %
ASUS GTX 470 73 fps 123.72 %
Gigabyte HD5870 Super Overclock 72 fps 122.03 %
ASUS GTX 560 Ti DirectCUII Top 72 fps 122.03 %
MSI HD 5870 Lightning 69 fps 116.94 %
ZOTAC GTX 285 SLI 69 fps 116.94 %
ASUS GTX 570 DirectCUII 68 fps 115.25 %
ASUS HD6970 DirectCUII 68 fps 115.25 %
ASUS EAH6970 2GB 67 fps 113.56 %
EVGA GTX 460 EE SLI 67 fps 113.56 %
ASUS EAH6950 2GB 61 fps 103.39 %
ZOTAC GTX 275 1792MB SLI 59 fps 100.00 %
ASUS EAH5870 59 fps 100.00 %
ASUS EAH5850 59 fps 100.00 %
ASUS EAH6850 DirectCU 57 fps 96.61 %
nVidia GTX 295 SLI 57 fps 96.61 %
ASUS GTX285 Matrix 56 fps 94.91 %
Gigabyte GTX460 Super Overclock 55 fps 93.22 %
nVidia GTX 295 53 fps 89.83 %
MSI GTX 275 Lightning 50 fps 84.74 %
EVGA GTX 460 EE 41 fps 69.49 %
ASUS GTX 550 Ti DirectCU Top 39 fps 66.10 %
ASUS EAH3870X2 26 fps 44.06 %
ASUS ENGTS250 DK 25 fps 42.37 %
EVGA 8800 GT 512MB 21 fps 35.59 %
ASUS ENGT440 18 fps 30.51 %
Zotac 9600 GT ECO 18 fps 30.51 %
ASUS ENGT430 13 fps 22.03 %
ASUS EAH5550 10 fps 16.95 %
  more is better


Resident Evil 5

Resident Evil uses nearly every modern rendering technology: HDR, Hemisphere Lighting, Soft Shadows, Soft Particles, Field- und Motion-Blur oder auch Alpha to Coverage and static Ambient Occlusion. Furthermore Resident Evil 5 has been optimized for multicore architectures and already comes DirectX11 ready. By using the DirectX9 as well as the DirectX10 benchmark we can again show you CPU-scaling with low resolutions and the compared to the CPU overproportional influence of the graphics card at high resolutions.



Resident Evil 5, 1920 x 1080, high details, 8xAA 16xAF Average Percent
AMD Radeon HD6970 CrossFire 162.50 fps 169.62 %
Palit GTX 580 SLI 140.10 fps 146.24 %
ASUS ARES 5870X2 2DIS 4GD5 123.20 fps 128.60 %
ASUS EAH5970 119.50 fps 124.73 %
ASUS EAH6970 2GB 113.60 fps 139.46 %
ASUS HD6970 DirectCUII 113.00 fps 117.95 %
ASUS GTX 590 110.20 fps 115.03 %
NVIDIA GTX 590 109.30 fps 114.09 %
ZOTAC GTX 285 SLI 108.60 fps 113.36 %
ZOTAC GTX 275 1792MB SLI 108.30 fps 113.05 %
ASUS GTX 580 DirectCUII 107.40 fps 112.11 %
ASUS ENGTX 580 107.30 fps 112.00 %
MSI GTX 580 Lightning 107.20 fps 111.90 %
ASUS EAH6950 2GB 105.70 fps 110.33 %
Gigabyte HD5870 Super Overclock 105.00 fps 109.60 %
MSI HD 5870 Lightning 104.30 fps 108.87 %
ASUS EAH6990 (880 MHz / 5'000 MHz) 103.20 fps 107.72 %
ASUS EAH6990 (830 MHz / 5'000 MHz) 102.90 fps 107.41 %
EVGA GTX 460 EE SLI 101.80 fps 106.26 %
nVidia GTX 295 100.50 fps 104.90 %
ASUS GTX 570 DirectCUII 101.70 fps 106.16 %
ASUS GTX 560 Ti DirectCUII Top 99.50 fps 103.86 %
ASUS EAH5870 97.20 fps 101.46 %
Zotac GTX480 SLI 96.50 fps 100.73 %
ASUS EAH5850 95.80 fps 100.00 %
nVidia GTX 295 SLI 95.30 fps 99.48 %
ASUS EAH6850 DirectCU 93.30 fps 97.39 %
Zotac GTX 480 92.20 fps 78.50 %
ASUS GTX 470 90.30 fps 94.25 %
Gigabyte GTX460 Super Overclock 88.10 fps 91.96 %
EVGA GTX 460 EE 78.60 fps 82.04 %
ASUS GTX285 Matrix 75.00 fps 78.28 %
ASUS GTX 550 Ti DirectCU Top 69.20 fps 71.19 %
MSI GTX 275 Lightning 62.40 fps 65.13 %
ASUS EAH3870X2 51.60 fps 53.86 %
ASUS ENGTS250 DK 44.40 fps 46.35 %
EVGA 8800 GT 512MB 34.6 fps 36.10 %
ASUS ENGT440 30.8 fps 32.15 %
Zotac 9600 GT ECO 29.7 fps 31.00 %
ASUS ENGT430 24.4 fps 25.47 %
ASUS EAH5550 23.9 fps 24.95 %
  more is better


Page 1 - Introduction Page 6 - Futuremark
Page 2 - Specifications Page 7 - Unigine Heaven / Stone Giant
Page 3 - Preview Page 8 - World in Conflict / Resident Evil 5
Page 4 - Overclocking Page 9 - Call of Juarez / Far Cry 2
Page 5 - Testing conditions Page 10 - Conclusion



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