ASUS ATI Radeon EAH5850 G 2 DIS
Category : AMD
Published by Marc Voser on 25.01.10
Original ImageWith the EAH5850 G 2 DIS ASUS presents their entry card into the 5850-series. The GPU is being manufactured using 40 nanometer process technology. On 334 squaremillimeters there are 2.15 billion transistors which is twice the amount of circuits you found on the predecessor GPU. Furthermore the EAH5850 is based on the reference design and comes with a DualSlot cooler with copper baseplate and heatpipes.

We'd like to thank ASUS for providing us with the testsample.


Original Image

Original Image

On the following pages we will show you the strenghts and weaknesses of the ASUS ATI Radeon EAH5850 G 2 DIS.

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Technical data / specifications


To power the ASUS EAH5870 you'll "only" need two 6-pin power plugs. Especially owners of older power supplies might be happy about this fact. According to ATI the new RV870 only draws 27 Watts when it's idle. Unter load the maximum TDP (Thermal Design Power) is claimed to be 188 Watt. These are absolute top values for a graphics card with these specifications. Achieving this goal meant that ATI had to lower core and memory clocks from 850/1200 MHz to only 158/300 MHz.
If the 5870 is being compared to it's predecessor the 4890, it looks like nearly all the specs have been doubled. Therefore the number of shader units increased from 800 to 1600, ROPs you'll now find 32 insted of 16 and even the ALU's and TMU's were doubled.

  ASUS EAH5970 ASUS EAH5870 ASUS EAH5850
Chip 2x RV870 RV870 RV870
Process 40 nm 40 nm 40 nm
Transistors ca. 2x 2.15 Mrd. ca. 2.15Mrd. ca. 2.15 Mrd.
GPU clock 725 MHz 850 MHz 725 MHz
Shader (MADD) 2x 1600 (320 5D) 1600 (320 5D) 1440 (288 5D)
Shader clock 725 MHz 850 MHz 725 MHz
Memory 2x 1024MB GDDR5 1024MB GDDR5 1024MB GDDR5
Memory clock 2000 MHz 2400 MHz 2000 MHz
Memory interface 256 Bit 256 Bit 256 Bit
Memory bandwidth 2x 128'000 MB/s 153'600 MB/s 128'000 MB/s
ROPs 2x 32 ROP 32 ROP 32 ROP
TMUs 2x 80 80 72
TAUs 2x 80 80 72
Shader model SM 5 SM 5 SM 5
Maximum board power 294 Watt 188 Watt 170 Watt

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Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Preview / Delivery


To connect a displays to the 5850 you'll find two Dual-Link DVI ports which can be driven in Dual-Link mode as well as on HDMI- and a display-port. Looking at the delivery you'll find everything you need and even a bit more. Therefore there is a short manual, a driver CD, two power connector adaptors, a CrossFire bridge, a DVI to VGA adaptor as well as a voucher for the DirectX11 racegame Dirt2 which can be activavted via the online client Steam.
 










Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion




To the comments

[pagebreak]

Overclocking

If the card runs in 2D mode it is very silent and you wont be able to hear it. Also compared to a GeForce 285GTX or a ATI Radeon HD4890 the 5870 is much more quiet. In 3D mode the cards noise level still is on a very reasonable level and this let's us think that it might be an interesting object to be overclocked. Using the delivered software SmartDoctor you can raise the core voltage slightly and achieve quite astonishing clock rates. Generally we can claim that a higher core voltage (max. increase ten percent) results in better overclockability.
With the fancontroller set to 40 % we were able to reach a core clock of 820 MHz and memory speeds of 2400 MHz.

Original Image



Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Test conditions

Hardware

Mainboard
  • Gigabyte GA-EX58-UD4P
CPUs
  • Intel Core i7 965 Xtreme Edition @2.66Ghz (i7 920)
Speicher
  • OCZ Blade Series Triple Channel 3x2GB CL7.0-DDR3-2000Mhz
Grafikkarten
  • ASUS Radeon EAH 5850
  • ASUS Radeon EAH 5970
  • ASUS Radeon EAH 5870
Festplatte
  • Samsung Spinpoint F1 320 GByte
Netzteil
  • OCZ Technology 1200 Watt Turbo-Cool


Software

Futuremark

Furmark

  High Medium Low
Benchmarking yes yes yes
Fullscreen yes yes yes
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
MSAA 8x 4x none
Time based (ms) 60'000 60'000 60'000


PT Boats DX10

  High Medium Low
DirectX Version 10 10 10
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
Image Quality High Medium Low
Antialiasing 8x 4x none
Anisotropic Texture Filtering 16x 8x none


X3 Terran Conflict

  High Medium Low
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
Fullscree yes yes yes
Texture Quality High Medium Low
Shader Quality high Medium Low
More Dynamic Ligh Sources yes no no
Ship Colour Variations yes no no
Automatic Quality Control yes yes yes
Antialiasing 8x 4x none
Anisotropic Texture Filtering 16x 8x none
Glow enabled yes no no


Streetfighter 4

  High Medium Low
FPS-Anzeige Aus Aus Aus
Antialiasing 8x 4x none
Vollbild Aus Aus Aus
Bildschirmauflösung 1920 x 1080 1680 x 1050 1280 x 1024
Bildwiederholfrequenz 60 60 60
Bildschirm-Vsync Aus Aus Aus
Bildwiederholrate viariabel variabel variabel
Seitenkorrektur Auto Auto Auto
Helligkeit Standard Standard Standard
Parallel Rendering An An An
Textur Filtering 16x 8x Aus
Modellqualität Hoch Mittel Niedrig
Hintergrundqualität Hoch Hoch Hoch
Soft Shadow Maximum Niedrig Niedrig
Self Shadow Hoch Niedrig Aus
Motion Blur Hoch Niedrig Aus
Particle Rendering Hoch Mittel Niedrig
Besondere Effekte Aus Aus Aus


World in Conflict

  High Medium Low
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
Graphic Detail very high medium low
Antialiasing 8x 4x none
Anisotropic Texture Filtering 16x 8x none


Resident Evil 5 DX10

  High Medium Low
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
Anzeigen-Modus Vollbild Vollbild Vollbild
Vertikalfrequenz 60 Hz 60 Hz 60 Hz
Vertikal Sync Nein Nein Nein
Bildwiederholrate Variabel Variabel Variabel
Antialiasing 8x 4x none
Anisotropic Texture Filtering 16x 8x none
Motion Blur Ja Ja Nein
Schatten Details Hoch Mittel Niedrig
Textur Details Hoch Mittel Niedrig
Gesamtqualität Hoch Mittel Niedrig


Crysis DX10

  High Medium Low
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
Quality Settings very high medium low
Antialiasing 16xQ 8x no AA
Demo Loops 3 3 3
Time of day 9 9 9
Timedemo benchmark_gpu benchmark_gpu benchmark_gpu
64 bit yes yes yes
DX10 yes yes yes


Call of Juarez

  High Medium Low
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
Fullscreen yes yes yes
Details High Balanced Low
Shadowmap size 2048x2048 2048x2048 2048x2048
Shadows quality High Low Low
Antialiasing 4x SSAA 2x MSAA none
Audio disabled disabled disabled


Far Cry 2 DX10

  High Medium Low
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
Antialiasing 8x 4x none
Direct3D 10 10 10
Fire very high high low
Physics very high high low
Real Trees very high high low
Overall Quality custom high custom
Vegetation very high high high
Shading ultra high high high
Terrain ultra high high high
Geometry ultra high high high
Post FX high high high
Texture ultra high high high
Ambient high high high
HDR yes yes yes
Shadow ultra high high high
Bloom yes yes yes

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion




To the comments

[pagebreak]

3DMark 06 @ 3.33Ghz

3DMark 06 is getting older these days. Therefore if you are using really powerful graphic cards you will hit CPU limitation which means that the graphic card isn't the bottleneck in the system. This is also the reason why in recent high-end desktop systems 3DMark 06 scales nicely with the CPU and the graphic card has much less influence on the scores.

 

3DMark06 Total Score Percent
ASUS EAH5970 22'840 120.84%
ASUS EAH5870 21'229 112.31%
ASUS EAH5850 18'901 100.00%
  more is better


3DMark06 Grafik SM 2.0 Score Score Percent
ASUS EAH5970 8'216 122.99%
ASUS EAH5870 8'267 123.75%
ASUS EAH5850 6'680 100.00%
  more is better


3DMark06 Grafik HDR/SM 3.0 Score Score Percent
ASUS EAH5970 11'920 141.83%
ASUS EAH5870 9'959 118.50%
ASUS EAH5850 8'404 100.00%
  more is better




Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion




To the comments

[pagebreak]

3DMark Vantage

3DMark Vantage is able to squeeze nearly everything out of a recent system. Therefore the feature liste is also pretty long: DirectX10, FP16-HDR, motion blur, parallax occlusion mapping, GPU-physics simulation and different shader effects are being used to even make recent high-end systems struggle.
 
3DMark Vantage Score Percent
ASUS EAH5970 18'895 135.95%
ASUS EAH5870 16'056 115.52%
ASUS EAH5850 13'898 100.00%
  more is better


3DMark06 Vantage Grafik Score Percent
ASUS EAH5970 19'789 150.63%
ASUS EAH5870 15'858 120.71%
ASUS EAH5850 13'137 100.00%
  more is better





Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion




To the comments

[pagebreak]

Furmark

Furmark, 1920 x 1080, MSAA 8X   Percent
ASUS EAH5970 54.21 fps 166.47%
ASUS EAH5870 32.80 fps 100.07%
ASUS EAH5850 32.56 fps 100.00%
  more is better


Furmark, 1650 x 1080, 8x AA 8xAF   Percent
ASUS EAH5970 95.91 fps 191.89%
ASUS EAH5870 57.51 fps 115.07%
ASUS EAH5850 49.98 fps 100.00%
  more is better


Furmark, 1280 x 1024, no AA/AF   Percent
ASUS EAH5970 237.28 fps 162.98%
ASUS EAH5870 153.78 fps 105.63%
ASUS EAH5850 145.58 fps 100.00%
  more is better


Original Image

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion




To the comments

[pagebreak]

PT Boats

PT Boats Knights of Seas is based on the Direct-3D-10 API, supports multicore CPUs and comes with a physics engine. Also at this point we see a good scaling of the CPU at low resolutions and nearly no influence when applying high resolutions.
 
PT Boats, 1920 x 1080, high details, 8xAA 16xAF   Percent
ASUS EAH5970 20.45 fps 155.57%
ASUS EAH5870 13.20 fps 100.04%
ASUS EAH5850 13.14 fps 100.00%
  more is better


PT Boats, 1650 x 1080, medium details, 4xAA 8xAF   Percent
ASUS EAH5970 59.85 fps 101.89%
ASUS EAH5870 59.01 fps 100.45%
ASUS EAH5850 58.74 fps 100.00%
  more is better


PT Boats, 1280 x 1024, low details, no AA/AF   Percent
ASUS EAH5970 64.81 fps 97.65%
ASUS EAH5870 67.53 fps 101.76%
ASUS EAH5850 66.36 fps 100.00%
  more is better


Original Image

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

X3 Terran Conflict

X3 Terran Conflict, 1920 x 1080, high details, 8xAA 16xAF,   Percent
ASUS EAH5970 78.52 fps 101.09%
ASUS EAH5870 77.67 fps 100.00%
ASUS EAH5850 77.67 fps 100.00%
  more is better


Auch beim X3 Terran Conflict bemerkt man mittlerweile dass der Benchmark CPU-limitierend ist, was heissen will, dass die CPU den Flaschenhals bezüglich der Leistung darstellt.

X3 Terran Conflict, 1650 x 1080, medium details, 4xAA 8xAF,   Percent
ASUS EAH5970 89.82 fps 114.57%
ASUS EAH5870 88.39 fps 113.80%
ASUS EAH5850 77.67 fps 100.00%
  more is better


X3 Terran Conflict, 1280 x 1024, low details, no AA/AF   Percent
ASUS EAH5970 98.22 fps 100.42%
ASUS EAH5870 97.99 fps 100.19%
ASUS EAH5850 97.80 fps 100.00%
  more is better


Original Image

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion




To the comments

[pagebreak]

Streetfighter 4

Street Fighter 4 comes with an extra benchmark version which makes testing you system childrens play. At low resolutions the system requirements are pretty low and we can see CPU-scaling in the results. At high resolution the graphic card becomes more important and the CPUs clock speed has less influence on the fps.
 
Streetfighter 4, 1920 x 1080, high details, C16xQ   Percent
ASUS EAH5970 139.48 fps 180.11%
ASUS EAH5870 92.74 fps 119.75%
ASUS EAH5850 77.44 fps 100.00%
  more is better


Streetfighter 4, 1650 x 1080, medium details, 8x AA,   Percent
ASUS EAH5970 161.96 fps 130.16%
ASUS EAH5870 145.78 fps 117.15%
ASUS EAH5850 124.43 fps 100.00%
  more is better


Streetfighter 4, 1280 x 1024, low details, no AA/AF   Percent
ASUS EAH5970 406.01 fps 103.30%
ASUS EAH5870 395.08 fps 100.52%
ASUS EAH5850 393.02 fps 100.00%
  more is better


Original Image

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion




To the comments

[pagebreak]

World in Conflict

World in Conflict, 1920 x 1080, high details, 8xAA 16xAF   Percent
ASUS EAH5970 77 fps 130.50%
ASUS EAH5870 59 fps 100.00%
ASUS EAH5850 59 fps 100.00%
  more is better


World in Conflict, 1650 x 1080, medium details, 4xAA 8xAF   Percent
ASUS EAH5970 81 fps 119.10%
ASUS EAH5870 68 fps 100.00%
ASUS EAH5850 68 fps 100.00%
  more is better


World in Conflict, 1280 x 1024, low details, no AA/AF   Percent
ASUS EAH5970 82 fps 120.58%
ASUS EAH5870 68 fps 100.00%
ASUS EAH5850 68 fps 100.00%
  more is better


Original Image

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Resident Evil 5

Resident Evil uses nearly every modern rendering technology: HDR, Hemisphere Lighting, Soft Shadows, Soft Particles, Field- und Motion-Blur oder auch Alpha to Coverage and static Ambient Occlusion. Furthermore Resident Evil 5 has been optimized for multicore architectures and already comes DirectX11 ready. By using the DirectX9 as well as the DirectX10 benchmark we can again show you CPU-scaling with low resolutions and the compared to the CPU overproportional influence of the graphics card at high resolutions.
 
Resident Evil 5, 1920 x 1080, high details, 8xAA 16xAF   Percent
ASUS EAH5970 119.50 fps 124.73%
ASUS EAH5870 97.20 fps 101.46%
ASUS EAH5850 95.80 fps 100.00%
  more is better


Resident Evil 5, 1650 x 1080, medium details, 4xAA 8xAF   Percent
ASUS EAH5970 138.60 fps 100.72%
ASUS EAH5870 137.80 fps 100.14%
ASUS EAH5850 137.60 fps 100.00%
  more is better


Resident Evil 5, 1280 x 1024, low details, no AA/AF   Percent
ASUS EAH5970 150.30 fps 99.73%
ASUS EAH5870 151.00 fps 100.19%
ASUS EAH5850 150.70 fps 100.00%
  more is better


Original Image

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Call of Juarez

Call of Juarez, 1920 x 1080, high details, 4xSSAA   Percent
ASUS EAH5970 53.60 fps 134.67%
ASUS EAH5870 41.90 fps 105.27%
ASUS EAH5850 39.80 fps 100.00%
  more is better


Call of Juarez, 1680 x 1050, medium details, 4xMSAA   Percent
ASUS EAH5970 130.90 fps 161.20%
ASUS EAH5870 83.00 fps 102.21%
ASUS EAH5850 81.20 fps 100.00%
  more is better


Call of Juarez, 1280 x 1024, low details, no AA   Percent
ASUS EAH5970 235.90 fps 142.02%
ASUS EAH5870 176.30 fps 106.14%
ASUS EAH5850 166.10 fps 100.00%
  more is better


Original Image

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Far Cry 2

Far Cry 2, 1920 x 1080, high details, 8xAA   Percent
ASUS EAH5970 80.35 fps 153.48%
ASUS EAH5870 54.14 fps 102.30%
ASUS EAH5850 52.92 fps 100.00%
  more is better


Far Cry 2, 1680 x 1050, medium details, 4xAA   Percent
ASUS EAH5970 130.88 fps 150.73%
ASUS EAH5870 89.36 fps 102.91%
ASUS EAH5850 86.83 fps 100.00%
  more is better


Far Cry 2, 1280 x 1024, low details, no AA   Percent
ASUS EAH5970 80.35 fps 151.83%
ASUS EAH5870 54.14 fps 102.30%
ASUS EAH5850 52.92 fps 100.00%
  more is better


Original Image

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion




To the comments

[pagebreak]

Conclusion

General   + -
Looking at ATi's recent high-end line-up the 5850 is the entry card. The GPU clock is at a reasonable 725 MHz which makes it 125 MHz lower than the HD5870. Therefore also lower is the cards power consumption. Under load it will draw 170 Watt and in idle the 5850 only need 27 watts. Also with a length of 28 cm there shouldn't be any problems when putting the card into a computer case.   - Power consumption
- Lenght
       
Delivery   + -
Dual-Link DVI, HDMI and a display port, what do you want more from a recent graphics card regarding connectors. Also the delivery is very good. What you get is a short manual, a driver CD, two power adaptors, a CrossFire-Bride, a DVI to VGA adaptor and a voucher for the race game Dirt2.   - Connectors
- Dirt2 Game
 
       
Performance   + -
Regarding the numbers and figures the HD5850 leaves a very good impression. Compared to the HD5870 it is only about three percent slower on average in our benchmark parcours. Especially astonishing is the card when anti aliasing and anisotropic filtering is activated. There you can clearly see the RV870's strenghts because it doesn't break in as much as its predecessor - the RV790 - did.    - Performance
 
       
Overclocking   + -
With the standard cooler and the fancontroller at 40 percent we were able to reach a stable GPU-clock of 820 MHz and a memory-clock of 2400 MHz. By integrating a Volterra-Chip ASUS makes it possible that you can also adjust the cards voltages.  

- Temperature
- GPU-Overclocking
-Memory

 
       
Recommendation   + -
The smallest variant of the RV870 chip convinced us completely. The average performance difference to the 5870 is only three percent and therefore not really significant. Also the delivery is exemplary and the package top-quality. We would recommend the card especially to gaming-enthusiasts where the most important point is price/performance.  

- PC-Enthusiasts
- Overclockers
- Price / Performance

 

 
 
 
Original Image


The ASUS EAH5870 G 2DIS can be bought at Digitec to a price of CHF 369.- (est. EUR 248.-).

Author: Marc Voser, m.voser@ocaholic.ch Copy edited by: Marc Büchel, m.buechel@ocaholic.ch


Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments