ASUS MATRIX GTX285 / HTDI / 1GD3
Category : NVIDIA
Published by Marc Voser on 26.03.10
Original ImageWith the Matrix GTX 285 Asus presents a G200 based card which is built using a completely customized PCB. The main focus of the Matrix card definitely is overclocking. The whole design has been made to suit even the highest demands. Although the GPU clock has only been slightly increased from 648 to 662 MHz compared to the reference design.

We'd like to thank ASUS for providing us with the testsample.


On the following pages we will show you the strenghts and weaknesses of the ASUS MATRIX GTX285.

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Technical data / specifications

Asus provided the Matrix GTX 285 with an eight plus two phase power design which shows a positive effect regarding stability. Still the same is the memory interface: 512 bit wide with 1024 MByte GDDR3 memory, that is standard. Only the memory clockrates haven been increased a little to 1242 MHz. Looking at the GPU you'll also find slightly increased clock rates. The GPU now clocks with 662 MHz rather than the standard 648 MHz. Even the thermal design power is roughly at the same level as a reference card.

  ASUS EAH5870 ASUS Matrix GTX 285 Lightning GTX 275
Chip RV870 GT200b GT200b
Process 40 nm 55 nm 55 nm
Transistors 2.15 Mrd. 1.4 Mrd. 1.4 Mrd.
GPU clock 725 MHz 662 MHz 700 MHz
Shader clock 850 MHz 1476 MHz 1404 MHz
Memory 1024MB GDDR5 1024MB GDDR3 1792MB GDDR3
Memory clock 2000 MHz 1242 MHz 1150 MHz
Memory interface 256 Bit 512 Bit 448 Bit
Memory bandwidth 128'000 MB/s 159'000 MB/s 128'800 MB/s
ROPs 32 ROP 32 ROP 28 ROP
Shader model SM 5 SM 4 SM 4
Maximum board power 188 Watt 183 Watt 186 Watt



Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Preview / Delivery

As soon as you've take the Matrix out of the box you recognize the huge customized cooler. Therefore Asus uses a dual-slot design with an axial fan measuring 75 mm in diameter. On it's backside the Matrix has an anondized aluminium plate to better spread the heat generated. Unfortunately you see ever particle or finger print on the cards polished parts. Possibly because of the completely overworked power design the card is equipped with a six- and an eight pin power connector. On the backside you'll even find a huge 1000 uF capacitor built by Fujitsu which also should guarantee a better power supply. Looking at conenctors the Matrix is equipped with two dual link DVI and a S-Video out. You also get lots of different adaptors such as DVI-to-HDMI, DVI-to-D-Sub as well as S-Video-to-YUV. Furthermore there also is a button where "Safe Mode" is written on. Pressing this button causes the card to reset all setting previously done to standard.

   


   


   


   




Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Overclocking

Overclocking that's what one could write in capital letters regarding the Matrix GTX 285. With the tool iTracker 2 you can change nearly everything you could possibly think of. Fortunately you can also adjust the fan speed because in 2D mode the card is too loud. Special features are for example the GDDR3 memory voltage settings as well as the possibility to change the GPU voltage. You can even adjust the RAM timings. Using all this parameters we were able to run the GPU at 760 MHz and the cards memory at 1420 MHz.



Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Test conditions

Hardware

Mainboard
  • Gigabyte GA-EX58-UD4P
CPUs
  • Intel Core i7 965 Xtreme Edition @2.66Ghz (i7 920)
Speicher
  • OCZ Blade Series Triple Channel 3x2GB CL7.0-DDR3-2000Mhz
Grafikkarten
  • ASUS Matrix GTX 285
  • ASUS Radeon EAH 5970
  • ASUS Radeon EAH 5870
  • ASUS Radeon EAH 5850
  • ASUS GTX 275 Matrix
  • Zotac GTX 285 SLI
Festplatte
  • Samsung Spinpoint F1 320 GByte
Netzteil
  • OCZ Technology 1200 Watt Turbo-Cool


Software

Futuremark

Furmark

  High Medium Low
Benchmarking yes yes yes
Fullscreen yes yes yes
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
MSAA 8x 4x none
Time based (ms) 60'000 60'000 60'000


PT Boats DX10

  High Medium Low
DirectX Version 10 10 10
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
Image Quality High Medium Low
Antialiasing 8x 4x none
Anisotropic Texture Filtering 16x 8x none


X3 Terran Conflict

  High Medium Low
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
Fullscree yes yes yes
Texture Quality High Medium Low
Shader Quality high Medium Low
More Dynamic Ligh Sources yes no no
Ship Colour Variations yes no no
Automatic Quality Control yes yes yes
Antialiasing 8x 4x none
Anisotropic Texture Filtering 16x 8x none
Glow enabled yes no no


Streetfighter 4

  High Medium Low
FPS-Anzeige Aus Aus Aus
Antialiasing 8x 4x none
Vollbild Aus Aus Aus
Bildschirmauflösung 1920 x 1080 1680 x 1050 1280 x 1024
Bildwiederholfrequenz 60 60 60
Bildschirm-Vsync Aus Aus Aus
Bildwiederholrate viariabel variabel variabel
Seitenkorrektur Auto Auto Auto
Helligkeit Standard Standard Standard
Parallel Rendering An An An
Textur Filtering 16x 8x Aus
Modellqualität Hoch Mittel Niedrig
Hintergrundqualität Hoch Hoch Hoch
Soft Shadow Maximum Niedrig Niedrig
Self Shadow Hoch Niedrig Aus
Motion Blur Hoch Niedrig Aus
Particle Rendering Hoch Mittel Niedrig
Besondere Effekte Aus Aus Aus


World in Conflict

  High Medium Low
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
Graphic Detail very high medium low
Antialiasing 8x 4x none
Anisotropic Texture Filtering 16x 8x none


Resident Evil 5 DX10

  High Medium Low
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
Anzeigen-Modus Vollbild Vollbild Vollbild
Vertikalfrequenz 60 Hz 60 Hz 60 Hz
Vertikal Sync Nein Nein Nein
Bildwiederholrate Variabel Variabel Variabel
Antialiasing 8x 4x none
Anisotropic Texture Filtering 16x 8x none
Motion Blur Ja Ja Nein
Schatten Details Hoch Mittel Niedrig
Textur Details Hoch Mittel Niedrig
Gesamtqualität Hoch Mittel Niedrig


Crysis DX10

  High Medium Low
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
Quality Settings very high medium low
Antialiasing 16xQ 8x no AA
Demo Loops 3 3 3
Time of day 9 9 9
Timedemo benchmark_gpu benchmark_gpu benchmark_gpu
64 bit yes yes yes
DX10 yes yes yes


Call of Juarez

  High Medium Low
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
Fullscreen yes yes yes
Details High Balanced Low
Shadowmap size 2048x2048 2048x2048 2048x2048
Shadows quality High Low Low
Antialiasing 4x SSAA 2x MSAA none
Audio disabled disabled disabled


Far Cry 2 DX10

  High Medium Low
Resolution 1920 x 1080 1680 x 1050 1280 x 1024
Antialiasing 8x 4x none
Direct3D 10 10 10
Fire very high high low
Physics very high high low
Real Trees very high high low
Overall Quality custom high custom
Vegetation very high high high
Shading ultra high high high
Terrain ultra high high high
Geometry ultra high high high
Post FX high high high
Texture ultra high high high
Ambient high high high
HDR yes yes yes
Shadow ultra high high high
Bloom yes yes yes


Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

3DMark 06 @ 3.33Ghz

3DMark 06 is getting older these days. Therefore if you are using really powerful graphic cards you will hit CPU limitation which means that the graphic card isn't the bottleneck in the system. This is also the reason why in recent high-end desktop systems 3DMark 06 scales nicely with the CPU and the graphic card has much less influence on the scores.

3DMark06 Total Score Percent
ASUS EAH5970 22'840 120.84%
GTX 285 SLI 22'213 117.52%
ASUS EAH5870 21'229 112.31%
MSI GTX 275 Lightning 19'445 102.00%
ASUS EAH5850 18'901 100.87%
ASUS GTX285 Matrix 18'369 97.18%
  more is better


3DMark06 Grafik SM 2.0 Score Score Percent
ASUS EAH5970 8'216 122.99%
ASUS EAH5870 8'267 123.75%
GTX 285 SLI 8'145 121.93%
MSI GTX 275 Lightning 7'934 118.77%
ASUS GTX285 Matrix 7'749 116.00%
ASUS EAH5850 6'680 100.00%
  more is better


3DMark06 Grafik HDR/SM 3.0 Score Score Percent
ASUS EAH5970 11'920 141.83%
GTX 285 SLI 11'297 134.42%
ASUS EAH5870 9'959 118.50%
MSI GTX 275 Lightning 8'567 101.10%
ASUS EAH5850 8'404 100.00%
ASUS GTX285 Matrix 7'901 90.04%
  more is better




Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

3DMark Vantage

3DMark Vantage is able to squeeze nearly everything out of a recent system. Therefore the feature liste is also pretty long: DirectX10, FP16-HDR, motion blur, parallax occlusion mapping, GPU-physics simulation and different shader effects are being used to even make recent high-end systems struggle.

3DMark Vantage Score Percent
GTX 285 SLI 19'441 139.88%
ASUS EAH5970 18'895 135.95%
ASUS EAH5870 16'056 115.52%
ASUS EAH5850 13'898 100.00%
ASUS GTX285 Matrix 13'047 93.87%
MSI GTX 275 Lightning 12'323 88.09%
  more is better


3DMark06 Vantage Grafik Score Percent
GTX 285 SLI 20'715 157.68%
ASUS EAH5970 19'789 150.63%
ASUS EAH5870 15'858 120.71%
ASUS EAH5850 13'137 100.00%
ASUS GTX285 Matrix 12'156 92.53%
MSI GTX 275 Lightning 11'337 86.29%
  more is better




Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Furmark

Furmark, 1920 x 1080, MSAA 8X   Percent
GTX 285 SLI 100.00 fps 307.12%
ASUS EAH5970 54.21 fps 166.47%
ASUS GTX285 Matrix 44.00 fps 135.13%
MSI GTX 275 Lightning 42.00 fps 128.99%
ASUS EAH5870 32.80 fps 100.07%
ASUS EAH5850 32.22 fps 100.00%
  more is better


Furmark, 1650 x 1080, 8x AA 8xAF   Percent
GTX 285 SLI 103.00 fps 206.00%
ASUS EAH5970 95.91 fps 191.89%
ASUS EAH5870 57.51 fps 115.07%
ASUS GTX285 Matrix 54.00 fps 108.00%
MSI GTX 275 Lightning 50.00 fps 100.00%
ASUS EAH5850 49.98 fps 100.00%
  more is better


Furmark, 1280 x 1024, no AA/AF   Percent
ASUS EAH5970 237.28 fps 162.98%
GTX 285 SLI 162.00 fps 111.27%
ASUS EAH5870 153.78 fps 105.63%
ASUS EAH5850 145.58 fps 100.00%
ASUS GTX285 Matrix 84.00 fps 57.70%
MSI GTX 275 Lightning 79.00 fps 54.26%
  more is better


Original Image

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

PT Boats

PT Boats Knights of Seas is based on the Direct-3D-10 API, supports multicore CPUs and comes with a physics engine. Also at this point we see a good scaling of the CPU at low resolutions and nearly no influence when applying high resolutions.

PT Boats, 1920 x 1080, high details, 8xAA 16xAF   Percent
GTX 285 SLI 54.9 fps 417.80%
MSI GTX 275 Lightning 38.9 fps 296.00%
ASUS GTX285 Matrix 30.8 fps 234.00%
ASUS EAH5970 20.45 fps 155.57%
ASUS EAH5870 13.20 fps 100.04%
ASUS EAH5850 13.14 fps 100.00%
  more is better


PT Boats, 1650 x 1080, medium details, 4xAA 8xAF   Percent
GTX 285 SLI 66.00fps 112.35%
ASUS EAH5970 59.85 fps 101.89%
ASUS EAH5870 59.01 fps 100.45%
ASUS EAH5850 58.74 fps 100.00%
MSI GTX 275 Lightning 58.60 fps 99.76%
ASUS GTX285 Matrix 46.61 fps 79.33%
  more is better


PT Boats, 1280 x 1024, low details, no AA/AF   Percent
ASUS GTX285 Matrix 72.72 fps 109.55%
MSI GTX 275 Lightning 72.10 fps 108.64%
GTX 285 SLI 69.08 fps 104.12%
ASUS EAH5870 67.53 fps 101.76%
ASUS EAH5850 66.36 fps 100.00%
ASUS EAH5970 64.81 fps 97.65%
  more is better


Original Image


Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion


To the comments

[pagebreak]

X3 Terran Conflict

X3 Terran Conflict, 1920 x 1080, high details, 8xAA 16xAF,   Percent
ASUS EAH5970 78.52 fps 101.09%
ASUS EAH5870 77.67 fps 100.00%
ASUS EAH5850 77.67 fps 100.00%
GTX 285 SLI 77.52 fps 99.46%
MSI GTX 275 Lightning 56.54 fps 72.79%
ASUS GTX285 Matrix 57.94 fps 74.59%
  more is better


Auch beim X3 Terran Conflict bemerkt man mittlerweile dass der Benchmark CPU-limitierend ist, was heissen will, dass die CPU den Flaschenhals bezüglich der Leistung darstellt.

X3 Terran Conflict, 1650 x 1080, medium details, 4xAA 8xAF,   Percent
ASUS EAH5970 89.82 fps 114.57%
ASUS EAH5870 88.39 fps 113.80%
GTX 285 SLI 81.12 fps 104.43%
ASUS EAH5850 77.67 fps 100.00%
MSI GTX 275 Lightning 65.54 fps 84.38%
ASUS GTX285 Matrix 64.69 fps 83.28%
  more is better


X3 Terran Conflict, 1280 x 1024, low details, no AA/AF   Percent
MSI GTX 275 Lightning 101.44 fps 103.72%
GTX 285 SLI 101.27 fps 103.55%
ASUS GTX285 Matrix 100.69 fps 102.95%
ASUS EAH5970 98.22 fps 100.42%
ASUS EAH5870 97.99 fps 100.19%
ASUS EAH5850 97.80 fps 100.00%
  more is better


Original Image


Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Streetfighter 4

Street Fighter 4 comes with an extra benchmark version which makes testing you system childrens play. At low resolutions the system requirements are pretty low and we can see CPU-scaling in the results. At high resolution the graphic card becomes more important and the CPUs clock speed has less influence on the fps.

Streetfighter 4, 1920 x 1080, high details, C16xQ   Percent
GTX 285 SLI 147.72 fps 190.75%
ASUS EAH5970 139.48 fps 180.11%
ASUS GTX285 Matrix 95.33 fps 123.10%
MSI GTX 275 Lightning 94.07 fps 121.47%
ASUS EAH5870 92.74 fps 119.75%
ASUS EAH5850 77.44 fps 100.00%
  more is better


Streetfighter 4, 1650 x 1080, medium details, 8x AA,   Percent
GTX 285 SLI 183.71 fps 147.64%
ASUS GTX285 Matrix 180.00 fps 144.65%
MSI GTX 275 Lightning 173.63 fps 139.54%
ASUS EAH5970 161.96 fps 130.16%
ASUS EAH5870 145.78 fps 117.15%
ASUS EAH5850 124.43 fps 100.00%
  more is better


Streetfighter 4, 1280 x 1024, low details, no AA/AF   Percent
GTX 285 SLI 410.12 fps 104.35%
ASUS GTX285 Matrix 407.66 fps 103.72%
MSI GTX 275 Lightning 407.63 fps 103.71%
ASUS EAH5970 406.01 fps 103.30%
ASUS EAH5870 395.08 fps 100.52%
ASUS EAH5850 393.02 fps 100.00%
  more is better


Original Image

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

World in Conflict

World in Conflict, 1920 x 1080, high details, 8xAA 16xAF   Percent
ASUS EAH5970 77 fps 130.50%
GTX 285 SLI 69 fps 116.94%
ASUS EAH5870 59 fps 100.00%
ASUS EAH5850 59 fps 100.00%
ASUS GTX285 Matrix 56 fps 94.91%
MSI GTX 275 Lightning 50 fps 84.74%
  more is better


World in Conflict, 1650 x 1080, medium details, 4xAA 8xAF   Percent
ASUS EAH5970 81 fps 119.10%
GTX 285 SLI 69 fps 101.47%
ASUS EAH5870 68 fps 100.00%
ASUS EAH5850 68 fps 100.00%
ASUS GTX285 Matrix 57 fps 83.82%
MSI GTX 275 Lightning 50 fps 73.52%
  more is better


World in Conflict, 1280 x 1024, low details, no AA/AF   Percent
ASUS EAH5970 82 fps 120.58%
GTX 285 SLI 69 fps 101.47%
ASUS EAH5870 68 fps 100.00%
ASUS EAH5850 68 fps 100.00%
ASUS GTX285 Matrix 56 fps 82.35%
MSI GTX 275 Lightning 51 fps 75.00%
  more is better


Original Image


Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Resident Evil 5

Resident Evil uses nearly every modern rendering technology: HDR, Hemisphere Lighting, Soft Shadows, Soft Particles, Field- und Motion-Blur oder auch Alpha to Coverage and static Ambient Occlusion. Furthermore Resident Evil 5 has been optimized for multicore architectures and already comes DirectX11 ready. By using the DirectX9 as well as the DirectX10 benchmark we can again show you CPU-scaling with low resolutions and the compared to the CPU overproportional influence of the graphics card at high resolutions.

Resident Evil 5, 1920 x 1080, high details, 8xAA 16xAF   Percent
ASUS EAH5970 119.50 fps 124.73%
GTX 285 SLI 108.60 fps 113.36%
ASUS EAH5870 97.20 fps 101.46%
ASUS EAH5850 95.80 fps 100.00%
ASUS GTX285 Matrix 75.00 fps 78.28%
MSI GTX 275 Lightning 62.40 fps 65.13%
  more is better


Resident Evil 5, 1650 x 1080, medium details, 4xAA 8xAF   Percent
ASUS EAH5970 138.60 fps 100.72%
ASUS EAH5870 137.80 fps 100.14%
ASUS EAH5850 137.60 fps 100.00%
GTX 285 SLI 130.46 fps 94.76%
ASUS GTX285 Matrix 129.33 fps 93.96%
MSI GTX 275 Lightning 115.20 fps 83.72%
  more is better


Resident Evil 5, 1280 x 1024, low details, no AA/AF   Percent
ASUS EAH5870 151.00 fps 100.19%
MSI GTX 275 Lightning 150.90 fps 100.13%
ASUS EAH5850 150.70 fps 100.00%
ASUS GTX285 Matrix 150.60 fps 99.93%
ASUS EAH5970 150.30 fps 99.73%
GTX 285 SLI 149.80 fps 99.40%
  more is better


Original Image

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Call of Juarez

Call of Juarez, 1920 x 1080, high details, 4xSSAA   Percent
ASUS EAH5970 53.60 fps 134.67%
ASUS EAH5870 41.90 fps 105.27%
ASUS EAH5850 39.80 fps 100.00%
GTX 285 SLI 38.80 fps 97.48%
ASUS GTX285 Matrix 34.60 fps 86.93%
MSI GTX 275 Lightning 28.50 fps 71.60%
  more is better


Call of Juarez, 1680 x 1050, medium details, 4xMSAA   Percent
ASUS EAH5970 130.90 fps 161.20%
ASUS EAH5870 83.00 fps 102.21%
ASUS EAH5850 81.20 fps 100.00%
GTX 285 SLI 66.80 fps 82.26%
ASUS GTX285 Matrix 43.80 fps 53.94%
MSI GTX 275 Lightning 42.20 fps 51.97%
  more is better


Call of Juarez, 1280 x 1024, low details, no AA   Percent
ASUS EAH5970 235.90 fps 142.02%
ASUS EAH5870 176.30 fps 106.14%
ASUS EAH5850 166.10 fps 100.00%
GTX 285 SLI 166.10 fps 100.00%
ASUS GTX285 Matrix 162.20 fps 97.65%
MSI GTX 275 Lightning 157.30 fps 94.70%
  more is better


Original Image


Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Far Cry 2

Far Cry 2, 1920 x 1080, high details, 8xAA   Percent
GTX 285 SLI 84.49 fps 159.65%
ASUS EAH5970 80.35 fps 153.48%
ASUS EAH5870 54.14 fps 102.30%
ASUS EAH5850 52.92 fps 100.00%
ASUS GTX285 Matrix 49.69 fps 93.89%
MSI GTX 275 Lightning 42.31 fps 79.95%
  more is better


Far Cry 2, 1680 x 1050, medium details, 4xAA   Percent
ASUS EAH5970 130.88 fps 150.73%
GTX 285 SLI 115.99 fps 133.58%
ASUS EAH5870 89.36 fps 102.91%
ASUS EAH5850 86.83 fps 100.00%
ASUS GTX285 Matrix 70.61 fps 81.31%
MSI GTX 275 Lightning 67.58 fps 77.83%
  more is better


Far Cry 2, 1280 x 1024, low details, no AA   Percent
GTX 285 SLI 131.24 fps 247.99%
ASUS GTX285 Matrix 89.75 fps 169.59%
MSI GTX 275 Lightning 89.27 fps 168.68%
ASUS EAH5970 80.35 fps 151.83%
ASUS EAH5870 54.14 fps 102.30%
ASUS EAH5850 52.92 fps 100.00%
  more is better


Original Image


Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments

[pagebreak]

Conclusion

General   + -
The single-GPU flagship from Asus convices with its features which aim at overclockers and pc-enthusiasts. With the Matrix Asus developed a high-end graphics card which is equipped with a non reference eight plus two phase power design. Nearly every single piece isn't standard and has been optimized by Asus.   - 10 + 2 phases
- Very silent
       
Delivery   + -
The matrix also comes packed in a high quality box with a lot of accessories. Therefore you get a DVI-to-HDMI, a DVI-to-D-Sub, a S-Video-to-YUV adaptor as well as a six pin power adaptor. Buying an Asus Matrix GTX 285 you definitely get everything you need to create whatever system you'd want to. What we missed, unfortunately, was a game added to the box.   - Connectors

- No game in delivery
       
Performance   + -
On average the Matrix is about five percent faster than a standard GTX 285 using the NVIDIA reference design. The reason for the five percent performance increase are the higher frequencies.  

- Performance

 
       
Overclocking   + -
At this point the Matrix GTX 285 really feels home. If you're an overclocker you'll definitely enjoy all the different settings you can choose from. Using all of them we were able to reach 760 MHz GPU clock and 1420 MHz memory clock in Aquamark3. Other reference are can't even reach 700 MHz. Interesting is also the possibility to not only increase the GPU voltage you can also play with the memory voltage and timings.   - Overclocking
 
       
Recommendation   + -
This well equipped GTX 285 we recommend to overclockers and PC-enthusiasts. With all the different features they might have a lot of fun optimizing the card for their needs.   - PC-Enthusiasts
- Overclockers

 

 
 
 


Author: Marc Voser, m.voser@ocaholic.ch Copy edited by: Marc Büchel, m.buechel@ocaholic.ch

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



To the comments