AMD Catalyst 12.8 WHQL - HD 7970 Gaming Performance
Category : ATI/AMD
Published by Christian Ney on 23.08.12
Here we go, though AMD said they will not keep on doing one driver release a month they did it. So the Catalyst of August are out named 12.8 and they're even WHQL certified. The fact that AMD managed to improve performance from one driver to another, makes us curious about the Catalyst 12.8 WHQL. We can't wait to test if there is yet another jump in performance.
Introduction
Find all the benchmarks/games results on the following pages.
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Test Setup
Hardware
Mainboard |
- ASUS P8P67 Pro (BIOS 2303)
|
CPUs |
- Intel Core i7-2600K @ 3.4 GHz (Turbo Off / HT On)
|
Memory |
- G.Skill RipjawsZ Dual Channel 4x4GB CL9-9-9-24-DDR3-1600 MHz
|
Graphic Cards (Driver) |
- AMD Radeon HD 7970
CrossFire
- XFX Radeon HD 7970 (XFX Double Dissipation)
|
Drivers |
- Catalyst 11.12 (8.921.0.0) (02/12/2011) (First Retail Drivers) (Found in the HD 7970
Retail Box)
- Catalyst 11.12 RC11 (8.921.2) (19/12/2011) (Found
in the HD 7970 Retail Box)
- Catalyst 11.12 WHQL (8.921.5) (29/12/2011)
- Catalyst 12.2 (8.950.0) (14/02/2012)
- Catalyst 12.3 WHQL (8.951.0) (08/03/2012)
- Catalyst 12.4 WHQL (8.961.0) (05/04/2012)
- Catalyst 12.6 (8.980.0) (Unofficial Beta 04/06/2012)
- Catalyst 12.x (9.000.0) (Unofficial Beta 12/06/2012)
- Catalyst 12.7 (8.981.2) (Unofficial Beta 12/06/2012)
- Catalyst 12.6 WHQL (8.980.0) (11/06/2012)
- Catalyst 12.7 (8.981.2.1) (Beta 25/06/2012)
- Catalyst 12.8 WHQL (8.982.0.0) (27/07/2012)
|
HDD |
- Samsung SSD 830 Series 128 GB
|
PSU
|
- Seasonic Platinum SS-1000XP / 1000 Watts
|
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Benchmarks and Games Settings
Futuremark
- 3DMark 11
(1.0.3)
- GPU Test - Performance Preset
- 3DMark Vantage (1.1.0)
- GPU Test - Performance Preset
Unigine Heaven DX11 Benchmark
|
|
Version |
3.0 |
API |
DirectX 11 |
Tessellation |
Extreme |
Shaders |
High |
Anisotropy |
16x |
Stereo
3D |
Disabled |
Anti-aliasing |
8x |
Full
Screen |
Yes |
Resolution |
1920 x 1080 |
Geeks3D TessMark
|
|
Version |
0.3.0 |
Map Set |
Set 4 (2048 x 204 |
Tesselation |
Insane (x64) |
Full
Screen |
Yes |
Resolution |
1920 x 1080 |
Anti-aliasing |
8x |
Tessellation |
High |
Duration |
60000 (ms) |
Geeks3D FurMark (Burn-in test)
|
|
Version |
1.10.0 |
Full
Screen |
Yes |
Resolution |
1920 x 1080 |
Anti-aliasing |
8x MSAA |
Alien vs Predator DX11 Benchmark
|
|
Texture Quality |
Very High |
Shadow Quality |
High |
Hardware Tesselation |
Yes |
Advance Shadow Sampling |
Yes |
Full Srceen Anti-Aliasing Samples |
4x |
Anisotropic Filtering |
16x |
SSAO |
On |
Screen Resolution |
1920 x 1080 |
Batman: Arkham City Integrated Benchmark
|
|
FullScreen |
Yes |
Resolution |
1920 x 1080 |
V Sync |
No |
Anti-Aliasing |
8x MSAA |
Stereoscopic 3D Status |
No |
DirectX 11 Features |
MVSS And HBAO |
DirectX 11 Tesselation |
High |
Detail Level |
Extreme |
Dynamic Shadow |
Yes |
Motion Blur |
Yes |
Distortion |
Yes |
Lens Flares |
Yes |
Light Shafts |
Yes |
Reflections |
Yes |
Ambient Occlusion |
Yes |
Hardware Accelerated PhysX |
Off |
Call Of Duty Modern Warfare 3 (5 Minutes GamePlay)
|
|
Resolution |
1920 x 1080 |
FullScreen |
On |
Vertical Sync |
Off |
Field of view |
70 |
Motion Blur Amount |
Max |
Graphics Quality |
Ultra |
BattleField 3 (5 Minutes GamePlay)
|
|
Resolution |
1920 x 1080 |
Aspect Ratio |
Wide 16:9 |
Anti-Aliasing |
4x |
Screen Refresh Rate |
60 Hz |
Sync Every Frame |
No |
Shadows |
Yes |
Specular Map |
Yes |
Depth Of Field |
Yes |
Screen Space Ambient Occlusion |
High Quality |
Soften Smoke Edges |
Yes |
Bullet Impacts |
Yes |
Image Quality |
Ultra |
Crysis 2 DX11 + HiRes Texture Pack Benchmark
|
|
Quality |
Ultra |
Resolution |
1920 x 1080 |
Anti-Aliasing |
4x |
Map |
Central Park/Adrenaline |
Runs |
1 |
API |
DirectX 11 |
Edge AA |
Edge AA |
Hi-Res Textures |
On |
DIRT 2 Integrated Benchmark
|
|
Resolution |
1920 x 1080 |
Refresh Rate |
60 |
MultiSampling |
8x MSAA |
VSync |
Off |
Aspect Ration |
16:9 |
Details |
Ultra Preset |
Dragon Age II (5 Minutes GamePlay)
|
|
Resolution |
1920 x 1080 |
Full Screen Mode |
Yes |
Renderer |
DirectX 11 |
Vertical Sync |
no |
Graphics Detail |
Very High |
Anti-Aliasing |
8x |
Anisotropic Filtering |
16x |
Screen Space Ambient Occlusion |
Yes |
Diffusion Depth of Field |
Yes |
High Quality Blur |
Yes |
The Elder Scrolls V: Skyrim (5 Minutes GamePlay)
|
|
Resolution |
1920 x 1080 |
Aspect Ratio |
Wide 16:9 |
Anti-Aliasing |
8x |
Anisotropic-Filtering |
16x |
Details |
Ultra |
Vertical Sync |
Disabled |
S.T.A.L.K.E.R. Call of Pripyat Benchmark
|
|
Preset |
Ultra |
Renderer |
Enhan. full dyn. lighting (DX11) |
Video Mode |
1920 x 1080 |
MSAA |
4x |
MSAA for A-tested objects |
DX10.0 Style [Standard] |
SSAO Mode |
HDAO |
SSAO Quality |
High |
Use DX10.1 |
No |
Enable Tesselation |
Yes |
Contact Hardening Shadows |
Yes |
StarCraft II (5 Minutes GamePlay)
|
|
Display Mode |
Fullscreen |
Refresh Rate |
Default |
Resolution |
1920 x 1080 |
Vertical Sync |
No |
Texture Quality |
Ultra |
Graphics Quality |
Ultra |
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3DMark 11
3DMark Vantage
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Unigine Heaven
TessMark
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Alien vs Predator
Batman: Arkham City
DIRT 2
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Call of Duty Modern Warfare 3
BattleField 3
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Crysis 2
Dragon Age 2
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S.T.A.L.K.E.R. Call of Pripyat
The Elder Scrolls V: Skyrim
StarCarft 2
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Power Consumption
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Benchmark Summary
Synthetic Benchmarks
Games
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Performance Index
Higher is better
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Conclusion
When looking at the performance offered by the Catalyst 12.8
WHQL one can see that it is much like the performance of the Catalyst 12.7 Beta
from june 25. While in almost all game the difference in performance was around
1 % at max we noticed three main issues. First of all Batman Arkham City was
freezing when loading at the nVidia logo... (Pretty sure it was done on purpose
then). Tried to launch the game once, twice, three time, same! the game stays
stuck at the nVidia's logo, can't even get to the menu. We managed to fix that
by doing alt-tab just after running the game so it loads while we are on the
desktop then switch back to the game.
Then we noticed a huge drop in
performance under Dragon Age II going from an average of 50 fps with the
Catalyst 12.7 to 37 fps with the Catalyst 12.8 WHQL. A performance glitch we
experienced already with the Catalyst 12.x Beta from june 12 that wasn't present
in all other drivers we tested.
The third issue is related to the power
consumption that me measured higher than ever. With previous drivers we had a
power consumption in idle that was around 65 Watts, here we got 70 Watts. One
would say 5 Watts is nothing, well under load (furmark) we had 20 Watts more
than before with 270 Watts measured vs 250 Watts in the past. Still nothing?
In the end the Catalyst 12.8 WHQL aren't the best drivers we tested due to
those issues, they may fix some other issues and improve some performance in
games we didn't test so we can't not recommand them but if you are a Dragon Age
II player then you can stay without hesitating with the Catalyst 12.7 Beta.Unofficial Beta from june 4.
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