nVidia GeForce GTX260 mit 216 Shader
Published by Jean-Luc Hadey [TheFrenchbird] on 2008/10/20 (19576 reads)EVGAs GTX260 Core 216 is a very slightly overworked GTX260 which should now be able to conquer AMD/ATIs Radeon HD 4870. The card still is 1.4 billion transistors heavy and totally there are 216 activated shader processors and 72 texture units. Also nVidia didn't touch the clock speed of the reference design. It still is 576 MHz. Even with the memory interface it's the same. It is 448 bit wide and is supported by 896 MBytes of GDDR3 memory. Furthermore it does a raw throughput of 111888 GByte/s.
Our review will show if nVidia succeeds in outperforming AMD/ATIs Radeon HD 4870.
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