A new 3DMark to be available soon

With support for ray tracing

During Gamescom 2018, NVIDIA's CEO Jen-Hsun Huang, has announced that the ray tracing performance in Turing cards will be six times better than with Pascal based graphics cards. As you might know, NVIDIA is supporting a number of game developers regarding the implementation of ray tracing in their upcoming titles.


The new benchmark was supposed to be available with Redstone 5 or "Windows 10 1809" in late September. Since there have been several issues with this version of Windows 10. Due to the ongoing issues Microsoft is experiencing with the latest version of their operating system it wouldn’t come to us as a surprise if the upcoming 3DMark release was to happen in January 2019. Nonetheless if everything goes according to plan, users will be able to test their RTX graphics cards with a new version of 3DMark quite soon.

The upcoming benchmark will make use of DXR powered reflections, shadows and other effects that require ray tracing, running in real-time with a resolution of 1440p. In order to develop this tool, UL Benchmarks has worked with AMD, Intel, NVIDIA and few other companies. While at the moment DXR acceleration is available on NVIDIA's RTX graphics cards only, the company is hoping to see this technology adopted by AMD and Intel as well.




Source: overclock3d

News by Luca Rocchi and Marc Büchel - German Translation by Marc Büchel - Italian Translation by Francesco Daghini


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