It hasn't been a long time that Unigine Corporation released a new version of their Heaven benchmark. One day after that, they showed a new benchmark: Unigine Valley 1.0. The developer team behind which has its roots in Siberia, found inspiration in their homeland, so they went and coded a huge and very detail rich landscape which looks similar to their home country. In this article we show you the test results of 25 different GPUs in Unigine's Valley 1.0 benchmark. We also show you CPU, memory and multi-GPU scaling. Basically, we benched the benchmark.
Valley Benchmark is a new GPU stress-testing tool from the developers of the very popular
and highly acclaimed Heaven Benchmark. The forest-covered valley surrounded by vast mountains amazes
with its scale from a bird's-eye view and is extremely detailed down to every leaf and flower petal.
This non-synthetic benchmark powered by the state-of-the art UNIGINE Engine showcases a comprehensive
set of cutting-edge graphics technologies with a dynamic environment and fully interactive modes available
to the end user.
Offering a rare chance to experience a breath of untapped, crystal clear air, Valley
Benchmark allows you to encounter a morning high up in the mountains when the snow-capped peaks are
just barely glittering in the rising sun. Be it flying over the vast green expanses or hiking along
rocky slopes, this journey continues as long you wish. Unique in every corner, this open-space world
provides a wonderfully relaxing experience under the tranquil music and sounds of nature.
"Living in Siberia, we wanted to show how beautiful the nature is here. It is full of contrasts,
and flowers can grow through the deadfall right next to brutal mountains,” said Andrey Kushner, lead
technical artist at UNIGINE Corp. “It was an interesting challenge to create this huge, yet detailed
world. Moreover, our engine is so flexible that we could place all objects procedurally and recreate
this valley with photorealistic graphics."
Extreme hardware stability testing
Per-frame GPU temperature and clock monitoring
Support for DirectX 9, DirectX 11 and OpenGL 4.0
Multi-platform: Windows, Linux and Mac OS X
Advanced visual technologies: dynamic sky, volumetric clouds, sun shafts, DOF, ambient occlusion
64 000 000 square meters of extremely detailed, seamless terrain
Procedural object placement of vegetation and rocks
The entire valley is free to be explored in interactive fly-by or hike-through modes
User-controlled dynamic weather
Support for multi-monitor
configurations and different stereo 3D modes
Valley Benchmark comes in three editions: Basic (available for free),
Advanced and Pro, each aimed to meet the needs of different users.
100 % GPU-bound, no CPU influence
DX11, DX9 & OpenGL
Native Stereo 3D support
Native Multi-monitor support
GPU temperature and clock monitoring
Shorter than Heaven (3:10 vs 4:20)
No online ranking/database
No temperature, clock and fps graphs
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