NVIDIA Titan X (Pascal) Review

Published by Marc Büchel on 22.12.16
Page:
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Total War Warhammer



DirectX 11




DirectX 12






Total War Warhammer - Settings DX11 & DX12

1080p 1440p 2160p
  • Quality: Ultra
  • Texture quality: Ultra
  • Shadow detail: Ultra
  • VFX detail: Ultra
  • Tree detail: Ultra
  • Unit detail: Ultra
  • Depth of field: Off
  • Screen space reflections: Off
  • Anti aliasing: FXAA
  • Texture filtering: Anisotropic 16x
  • Water detail: Ultra
  • Grass detail: Ultra
  • Terrain detail: Ultra
  • Building detail: Ultra
  • Unit size: Large
  • Porthole quality 3D
  • Unlimited video memory: Off
  • V-sync: Off
  • SSAO: On
  • Distortion effects: On
  • Vignette: Off
  • Proximity fading: On
  • Quality: Ultra
  • Texture quality: Ultra
  • Shadow detail: Ultra
  • VFX detail: Ultra
  • Tree detail: Ultra
  • Unit detail: Ultra
  • Depth of field: Off
  • Screen space reflections: Off
  • Anti aliasing: FXAA
  • Texture filtering: Anisotropic 16x
  • Water detail: Ultra
  • Grass detail: Ultra
  • Terrain detail: Ultra
  • Building detail: Ultra
  • Unit size: Large
  • Porthole quality 3D
  • Unlimited video memory: Off
  • V-sync: Off
  • SSAO: On
  • Distortion effects: On
  • Vignette: Off
  • Proximity fading: On
  • Quality: Ultra
  • Texture quality: Ultra
  • Shadow detail: Ultra
  • VFX detail: Ultra
  • Tree detail: Ultra
  • Unit detail: Ultra
  • Depth of field: Off
  • Screen space reflections: Off
  • Anti aliasing: FXAA
  • Texture filtering: Anisotropic 16x
  • Water detail: Ultra
  • Grass detail: Ultra
  • Terrain detail: Ultra
  • Building detail: Ultra
  • Unit size: Large
  • Porthole quality 3D
  • Unlimited video memory: Off
  • V-sync: Off
  • SSAO: On
  • Distortion effects: On
  • Vignette: Off
  • Proximity fading: On


Pagina 1 - Presentazione / Specifiche tecniche Pagina 11 - Doom OpenGL 4.5
Pagina 2 - La scheda Pagina 12 - Far Cry Primal
Pagina 3 - Galleria fotografica / Confezione Pagina 13 - GTA V
Pagina 4 - Test Setup Pagina 14 - Rainbow Six Siege
Pagina 5 - 3DMark Time Spy DX12 Pagina 15 - Total War Warhammer DX11 & DX12
Pagina 6 - 3DMark Fire Strike / Extreme / Ultra Pagina 16 - XCOM 2
Pagina 7 - 3DMark VRMark Pagina 17 - Consumo
Pagina 8 - SteamVR Pagina 18 - Temperatura / Rumore
Pagina 9 - ArmA 3 Pagina 19 - Indice prestazioni & Prezzo
Pagina 10 - Ashes of Singularity DX11 & DX12 Pagina 20 - Conclusioni




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