With the GeForce GTX 1070 Gaming X, MSI has yet another high-end graphics card in its portfolio, which features a decent factory OC as well as a custom PCB and custom cooler. Apparently MSI's Gaming series graphics cards are always very interesting cards to have a look at, since almost always they're amongst the best cards money can buy.
Presentation
MSI was amongst the first Nvidia add-in-card (AIC) introducing a custom GTX 1070 graphics card which is using NVIDIAs
latest GP104-200-A1 Pascal chip. For this graphics card, MSI makes use of a custom PCB along side another updated version of their Twin Frozr VI cooler. On the backside of
the card, there is a good looking backplate. A quick glance at the specs
also reveals that this card ships factory overclocked.
Browsing the specifications of this card we find 1920 CUDA
cores, 120 TMUs and 64 ROPs. For comparison reasons, the GTX 970 featured 1664
CUDA cores, 104 TMUs and 56 ROPs. This means that, compared to the same model from the previous generation, there are significantly more CUDA cores, TMUs and ROPs.
Looking at clock speeds we find a base clock set to 1'607 MHz and the boost clock is at 1'797 MHz, whereas the NVIDIA reference cards runs at 1506MHz/1683MHz, therefore there is a solid 6.8% factory overclock on the GPU.
As we already mentioned, MSI decided to use a factory-overclock on their new GTX 1070 Gaming X. While the reference GTX 1070 is set to work at 1506 MHz for the base clock and 1683 MHz
for the GPU boost clock, the GTX 1070 Gaming X runs at
1'607 MHz base clock and 1'797 MHz boost clock.
When it comes to memory clock speeds we see the memory running at default clock speeds which is 2002 MHz and effective 8008 MHz. Combine this with a 256 Bit memory
interface and you end up with a total of 256.3 Gigabyte of memory bandwidth.
Whereas the typical boost clock is set at 1'797 MHz, the maximum boost of 1987 MHz
was achieved quite easily and the GTX 1070 Gaming X held that clock most of
the load time due to the capable Twin Frozr VI cooler as well as good TDP target
(nVidia's Boost technology being power-based and not temperature-based on this
card). At this point we also ran Furmark to see how high the card overclocks,
when the GPU is under maximum load. This way we can determine a worst case scenario
regarding maximum boost clock. With this card we see clocks speeds of 1936 MHz
at 1.012v.
Specifications
|
MSI GeForce GTX 1070 Gaming X 8G |
MSI GeForce GTX 1070 Gaming Z 8G |
NVIDIA GeForce GTX 1070 |
Chip |
GP104-200-A1 Pascal |
GP104-200-A1 Pascal |
GP104-200-A1 Pascal |
Process |
16 nm |
16 nm |
16 nm |
Transistors |
7.20 billion |
7.20 billion |
7.20 billion |
GPU clock |
1'607 MHz |
1'632 MHz |
1'506 MHz |
GPU Boost clock |
1'797 MHz |
1'835 MHz |
1'683 MHz |
Memory |
8'192 MB |
8'192 MB |
6'144 MB |
Memory clock |
2002 (8'008) MHz |
2002 (8'008) MHz |
2'002 (8'008) MHz |
Memory interface |
256 Bit |
256 Bit |
256 Bit |
Memory bandwidth |
256.3 GB/s |
259.5 GB/s |
256.3 GB/s |
Shader Cores |
1'920 |
1'920 |
1'920 |
TMUs |
120 |
120 |
120 |
ROPs |
64 |
64 |
64 |
TDP |
150 Watt |
150 Watt |
150 Watt |
PCB Type |
Custom |
Custom |
Reference Design |
Slots |
2 |
2 |
2 |
Cooler |
Twin Frozr VI |
Twin Frozr VI |
NVIDIA Reference |
Launch Price |
|
|
$379 |
[pagebreak]
The card
As noted earlier, the GTX 1070 Gaming X graphics card features MSI's famous Twin Frozr VI cooler with a total of five heatpipes, where four measure 6mm and one comes with a diameter of 8mm. Apart from that, there are two 100mm fans which cool the large heatsink connected to the nickel-plated copper base plate. As a part of the MSI Gaming series, the this particular cooler comes with a red on black color scheme and the overall build quality of the cooler is just great.
The MSI GTX 1070 Gaming X graphics card, or to be precise our sample of
it, allowed a maximum stable overclock to 2100.5 MHz
for the GPU and 2179.6 MHz on the memory side. With these clocks we had to feed the GPU
with 1.075 Volts and the memory ran at stock voltages.
A closer look at the PCB shows that MSI equipped this card with a 10+2+1 phase digital power design. The GPU gets its current from ten phases, two phases take good care of the 8GB of GDDR5 memory and two additional phase are in charge of PLL. Once more, MSI is using high quality components through and through. Checking the voltage regulation chip, we find a uP1641 controller.
The memory chips used are made by Micron and carry the model number
5XA47-D9SSX. They are specified to run at 2000 MHz (8000 MHz
effective).
[pagebreak]
Photo Gallery
Delivery
The graphics card ships well bolstered in a foam made mold. Bundled with it there is a user guide, a driver CD that includes the GPU Tweak overclocking tool and a power converter (2x6-Pin
to 1x8-Pin-PCIe).
If you are looking for game vouchers or something like that you will be
disappointed, since there is absolutely nothing like this in the
box.
[pagebreak]
Test Setup
Motherboard |
|
CPU |
- Intel Core i7-6700K @ Default (Turbo On / HT On)
|
Memory |
- Klevv CRAS 2 x 8GB DDR4-3000
|
Graphics Cards |
Reference Cards
- AMD Radeon RX 480 8GB - 1266 MHz Boost
- AMD Radeon RX 470 4GB - 1206 MHz Boost
- AMD Radeon R9 FuryX 4GB - 1050 MHz Boost
- AMD Radeon R9 Fury 4GB - 1607 MHz Boost
- AMD Radeon R9 Fury Nano 4GB - 910 MHz Boost
- AMD Radeon R9 390X 8GB - 1050 MHz Boost
- AMD Radeon R9 390 8GB - 1607 MHz Boost
- NVIDIA GeForce Titan X 12GB - 1784 MHz Boost
- NVIDIA GeForce GTX 1080 8GB - 1866 MHz Boost
- NVIDIA GeForce GTX 1070 8GB - 1866 MHz Boost
- NVIDIA GeForce GTX 1060 6GB - 1898 MHz Boost
- NVIDIA GeForce GTX 980 Ti 6GB - 1202 MHz Boost
- NVIDIA GeForce GTX 980 4GB - 1784 MHz Boost
- NVIDIA GeForce GTX 970 4GB - 1313 MHz Boost
- NVIDIA GeForce GTX 960 2GB - 1316 MHz Boost
- Sapphire Radeon RX 480 Nitro 8GB - 1342 MHz Boost
- PowerColor Radeon RX 470 4GB Red Devil - 1270 MHz Boost
- ASUS ROG STIRX GTX 1080 8G Gaming - 2075 MHz Boost
- MSI GeForce GTX 1070 Gaming X 8G - 1961 MHz Boost
|
Drivers |
- Windows 10 x64
- NVIDIA ForceWare - Latest
- AMD Crimson - Latest
|
Games and OS |
|
System Drive |
|
PSU |
- Seasonic Platinum SS-1000XP / 1000 Watts
|
[pagebreak]
3DMark - Time Spy - DirectX 12
[pagebreak]
3DMark Fire Strike - DirectX 11
[pagebreak]
3DMark - VRMark
[pagebreak]
SteamVR Performance Test
[pagebreak]
ArmA 3
1080p DirectX 11
ArmA 3 - Settings |
1080p |
1440p |
2160p |
- Sampling: 100%
- Texture: Ultra
- Objects: Ultra
- Terrain: Ultra
- Shadow: Ultra
- Particles High
- Cloud: Ultra
- PIP: High
- HDR: Standard
- Dynamic Lights: Ultra
- Visibility Overall: 3800
- Visibility Object: 3200
- Shadow: 100
- Bloom: 100
- Radial Blur: 100
- Rotation Blur: 100
- Depth of Field: 100
- SSAO: Very High
- Caustics: Enabled
- FSAA: 8x
- ATOC: All trees + grass
- PPAA: FXAA Ultra
- Anisotropic Filtering: Ultra
|
- Sampling: 100%
- Texture: Ultra
- Objects: Ultra
- Terrain: Ultra
- Shadow: Ultra
- Particles High
- Cloud: Ultra
- PIP: High
- HDR: Standard
- Dynamic Lights: Ultra
- Visibility Overall: 3800
- Visibility Object: 3200
- Shadow: 100
- Bloom: 100
- Radial Blur: 100
- Rotation Blur: 100
- Depth of Field: 100
- SSAO: Very High
- Caustics: Enabled
- FSAA: 8x
- ATOC: All trees + grass
- PPAA: FXAA Ultra
- Anisotropic Filtering: Ultra
|
- Sampling: 100%
- Texture: Ultra
- Objects: Ultra
- Terrain: Ultra
- Shadow: Ultra
- Particles High
- Cloud: Ultra
- PIP: High
- HDR: Standard
- Dynamic Lights: Ultra
- Visibility Overall: 3800
- Visibility Object: 3200
- Shadow: 100
- Bloom: 100
- Radial Blur: 100
- Rotation Blur: 100
- Depth of Field: 100
- SSAO: Very High
- Caustics: Enabled
- FSAA: 8x
- ATOC: All trees + grass
- PPAA: FXAA Ultra
- Anisotropic Filtering: Ultra
|
[pagebreak]
Ashes of the Singularity
DirectX 11
DirectX 12
Ashes of the Singularity - Settings DX11 & DX12 |
1080p |
1440p |
2160p |
- Quality Profile: Extreme
- MSAA: 4x
- Point Light Quality: High
- Glare Quality: High
- Terrain Object Quality: High
- Shading Samples: Ultra
- Terrain Shading Samples: High
- Shadow Quality: High
- Texture Quality: High
|
- Quality Profile: Extreme
- MSAA: 4x
- Point Light Quality: High
- Glare Quality: High
- Terrain Object Quality: High
- Shading Samples: Ultra
- Terrain Shading Samples: High
- Shadow Quality: High
- Texture Quality: High
|
- Quality Profile: Extreme
- MSAA: 4x
- Point Light Quality: High
- Glare Quality: High
- Terrain Object Quality: High
- Shading Samples: Ultra
- Terrain Shading Samples: High
- Shadow Quality: High
- Texture Quality: High
|
[pagebreak]
Doom
Doom - Settings |
1080p |
1440p |
2160p |
- Vsync: Off
- Anti Aliasing: FXAA
- Colorblind Mode: Off
- Gamma: 1.0
- Motion Blur: High
- Chromatic Aberration: Yes
- Field of View: 90
- Graphics API: OpenGL 4.5
- Overall Quality: Ultra
- Resolution Scale: 100%
- Lights Quality: Ultra
- Shaodws Quality: Ultra
- Player Self-Shadow: Yes
- Directional Occlusion Quality: High
- Decal Quality: Ultra
- Decal Filtering: Anisotropic 8x
- Virtual Texturing Page Size: Ultra
- Refelctions Quality: Ultra
- Particles Quality: Ultra
- Compute Shaders: Yes
- Motion Blur Quality: Ultra
- Depth of Field: Yes
- Depth of Field Antialiasing: Yes
- HDR Bloom: Yes
- Lens Flare: Yes
- Lens Dirt: Yes
- Rending Mode: Default
- Sharpening Amount: 2.0
- Film Grain 1.0
- UI Opacity: 100%
- Show Performance Metrics: High
|
- Vsync: Off
- Anti Aliasing: FXAA
- Colorblind Mode: Off
- Gamma: 1.0
- Motion Blur: High
- Chromatic Aberration: Yes
- Field of View: 90
- Graphics API: OpenGL 4.5
- Overall Quality: Ultra
- Resolution Scale: 100%
- Lights Quality: Ultra
- Shaodws Quality: Ultra
- Player Self-Shadow: Yes
- Directional Occlusion Quality: High
- Decal Quality: Ultra
- Decal Filtering: Anisotropic 8x
- Virtual Texturing Page Size: Ultra
- Refelctions Quality: Ultra
- Particles Quality: Ultra
- Compute Shaders: Yes
- Motion Blur Quality: Ultra
- Depth of Field: Yes
- Depth of Field Antialiasing: Yes
- HDR Bloom: Yes
- Lens Flare: Yes
- Lens Dirt: Yes
- Rending Mode: Default
- Sharpening Amount: 2.0
- Film Grain 1.0
- UI Opacity: 100%
- Show Performance Metrics: High
|
- Vsync: Off
- Anti Aliasing: FXAA
- Colorblind Mode: Off
- Gamma: 1.0
- Motion Blur: High
- Chromatic Aberration: Yes
- Field of View: 90
- Graphics API: OpenGL 4.5
- Overall Quality: Ultra
- Resolution Scale: 100%
- Lights Quality: Ultra
- Shaodws Quality: Ultra
- Player Self-Shadow: Yes
- Directional Occlusion Quality: High
- Decal Quality: Ultra
- Decal Filtering: Anisotropic 8x
- Virtual Texturing Page Size: Ultra
- Refelctions Quality: Ultra
- Particles Quality: Ultra
- Compute Shaders: Yes
- Motion Blur Quality: Ultra
- Depth of Field: Yes
- Depth of Field Antialiasing: Yes
- HDR Bloom: Yes
- Lens Flare: Yes
- Lens Dirt: Yes
- Rending Mode: Default
- Sharpening Amount: 2.0
- Film Grain 1.0
- UI Opacity: 100%
- Show Performance Metrics: High
|
[pagebreak]
Far Cry Primal
Far Cry Primal - Settings |
1080p |
1440p |
2160p |
- V-Sync: Off
- Graphics Quality: Ultra
|
- V-Sync: Off
- Graphics Quality: Ultra
|
- V-Sync: Off
- Graphics Quality: Ultra
|
[pagebreak]
GTA V
GTA V - Settings |
1080p |
1440p |
2160p |
- Ignore Suggested Limits: On
- FXAA: On
- MSAA: 8x
- VSync: Off
- Population Density: Max
- Population Variety: Max
- Distance Scaling: Max
- Texture Qualtiy: Very High
- Shader Qualtiy: Very High
- Shadow Quality: Very High
- Reflection Quality: Ultra
- Reflection MSAA: Off
- Soft Shadows: Softer
- Post FX: Ultra
- Motion Blur Strength: Min
- Anisotropic Filtering: X16
- Ambient Occlusion: High
- Tessellation: Very High
|
- Ignore Suggested Limits: On
- FXAA: On
- MSAA: 8x
- VSync: Off
- Population Density: Max
- Population Variety: Max
- Distance Scaling: Max
- Texture Qualtiy: Very High
- Shader Qualtiy: Very High
- Shadow Quality: Very High
- Reflection Quality: Ultra
- Reflection MSAA: Off
- Soft Shadows: Softer
- Post FX: Ultra
- Motion Blur Strength: Min
- Anisotropic Filtering: X16
- Ambient Occlusion: High
- Tessellation: Very High
|
- Ignore Suggested Limits: On
- FXAA: On
- MSAA: 8x
- VSync: Off
- Population Density: Max
- Population Variety: Max
- Distance Scaling: Max
- Texture Qualtiy: Very High
- Shader Qualtiy: Very High
- Shadow Quality: Very High
- Reflection Quality: Ultra
- Reflection MSAA: Off
- Soft Shadows: Softer
- Post FX: Ultra
- Motion Blur Strength: Min
- Anisotropic Filtering: X16
- Ambient Occlusion: High
- Tessellation: Very High
|
[pagebreak]
Rainbow Six Siege
Rainbow Six Siege - Settings |
1080p |
1440p |
2160p |
- VSync: Off
- Overall Quality: Custom
- Texture Quality: Ultra
- Texture Filtering: Anisotropic 16X
- LOD Quality: Ultra
- Shading Quality: High
- Shadow Quality: Very High
- Reflection Qualtiy: High
- Ambient Occlusion: HBAO+
- Lens Effects: Bloom + Lens Flare
- Zoom-In Depth of Field: On
- Post-Process Anti Aliasing: T-AA
- Multisample Anti Aliasing: MSAA 2X
|
- VSync: Off
- Overall Quality: Custom
- Texture Quality: Ultra
- Texture Filtering: Anisotropic 16X
- LOD Quality: Ultra
- Shading Quality: High
- Shadow Quality: Very High
- Reflection Qualtiy: High
- Ambient Occlusion: HBAO+
- Lens Effects: Bloom + Lens Flare
- Zoom-In Depth of Field: On
- Post-Process Anti Aliasing: T-AA
- Multisample Anti Aliasing: MSAA 2X
|
- VSync: Off
- Overall Quality: Custom
- Texture Quality: Ultra
- Texture Filtering: Anisotropic 16X
- LOD Quality: Ultra
- Shading Quality: High
- Shadow Quality: Very High
- Reflection Qualtiy: High
- Ambient Occlusion: HBAO+
- Lens Effects: Bloom + Lens Flare
- Zoom-In Depth of Field: On
- Post-Process Anti Aliasing: T-AA
- Multisample Anti Aliasing: MSAA 2X
|
[pagebreak]
Total War Warhammer
DirectX 11
DirectX 12
Total War Warhammer - Settings DX11 & DX12 |
1080p |
1440p |
2160p |
- Quality: Ultra
- Texture quality: Ultra
- Shadow detail: Ultra
- VFX detail: Ultra
- Tree detail: Ultra
- Unit detail: Ultra
- Depth of field: Off
- Screen space reflections: Off
- Anti aliasing: FXAA
- Texture filtering: Anisotropic 16x
- Water detail: Ultra
- Grass detail: Ultra
- Terrain detail: Ultra
- Building detail: Ultra
- Unit size: Large
- Porthole quality 3D
- Unlimited video memory: Off
- V-sync: Off
- SSAO: On
- Distortion effects: On
- Vignette: Off
- Proximity fading: On
|
- Quality: Ultra
- Texture quality: Ultra
- Shadow detail: Ultra
- VFX detail: Ultra
- Tree detail: Ultra
- Unit detail: Ultra
- Depth of field: Off
- Screen space reflections: Off
- Anti aliasing: FXAA
- Texture filtering: Anisotropic 16x
- Water detail: Ultra
- Grass detail: Ultra
- Terrain detail: Ultra
- Building detail: Ultra
- Unit size: Large
- Porthole quality 3D
- Unlimited video memory: Off
- V-sync: Off
- SSAO: On
- Distortion effects: On
- Vignette: Off
- Proximity fading: On
|
- Quality: Ultra
- Texture quality: Ultra
- Shadow detail: Ultra
- VFX detail: Ultra
- Tree detail: Ultra
- Unit detail: Ultra
- Depth of field: Off
- Screen space reflections: Off
- Anti aliasing: FXAA
- Texture filtering: Anisotropic 16x
- Water detail: Ultra
- Grass detail: Ultra
- Terrain detail: Ultra
- Building detail: Ultra
- Unit size: Large
- Porthole quality 3D
- Unlimited video memory: Off
- V-sync: Off
- SSAO: On
- Distortion effects: On
- Vignette: Off
- Proximity fading: On
|
[pagebreak]
XCOM 2
XCOM2 - Settings |
1080p |
1440p |
2160p |
- Vsync: Off
- Enable Framerate Smoothing: Off
- Preset: Custom
- Anti Aliasing: MSAA 2x
- Ambient Occlusion: SSAO
- Decals: Own Static
- Shadows: All Shadows
- Shadow Quality: Max
- Texture Detail: Max
- Texture Filtering: Aniso 16x
- Depth of Field: Simple
- Draw Distance: High
- High Res Translucency: No
- Bloom: Yes
- Dirty Lense: Yes
- Subsurface Scattering: No
- Screen Space Reflections: No
|
- Vsync: Off
- Enable Framerate Smoothing: Off
- Preset: Custom
- Anti Aliasing: MSAA 2x
- Ambient Occlusion: SSAO
- Decals: Own Static
- Shadows: All Shadows
- Shadow Quality: Max
- Texture Detail: Max
- Texture Filtering: Aniso 16x
- Depth of Field: Simple
- Draw Distance: High
- High Res Translucency: No
- Bloom: Yes
- Dirty Lense: Yes
- Subsurface Scattering: No
- Screen Space Reflections: No
|
- Vsync: Off
- Enable Framerate Smoothing: Off
- Preset: Custom
- Anti Aliasing: MSAA 2x
- Ambient Occlusion: SSAO
- Decals: Own Static
- Shadows: All Shadows
- Shadow Quality: Max
- Texture Detail: Max
- Texture Filtering: Aniso 16x
- Depth of Field: Simple
- Draw Distance: High
- High Res Translucency: No
- Bloom: Yes
- Dirty Lense: Yes
- Subsurface Scattering: No
- Screen Space Reflections: No
|
[pagebreak]
Power Consumption
[pagebreak]
Temperatures / Noise Levels
Temperature
Noise Level
[pagebreak]
Performance Index & Price
Performance Index
Price
AMD Radeon RX 480 8GB - 1266 MHz Boost |
|
AMD Radeon RX 470 4GB - 1206 MHz Boost |
|
|
AMD Radeon R9 FuryX 4GB - 1050 MHz Boost |
|
AMD Radeon R9 Fury 4GB - 1607 MHz Boost |
|
AMD Radeon R9 Fury Nano 4GB - 910 MHz Boost |
|
|
AMD Radeon R9 390X 8GB - 1050 MHz Boost |
|
AMD Radeon R9 390 8GB - 1607 MHz Boost |
|
|
NVIDIA GeForce Titan X 12GB - 1784 MHz Boost |
€1299 |
NVIDIA GeForce GTX 1080 8GB - 1866 MHz Boost |
|
NVIDIA GeForce GTX 1070 8GB - 1866 MHz Boost |
|
NVIDIA GeForce GTX 1060 6GB - 1898 MHz Boost |
|
|
NVIDIA GeForce GTX 980 Ti 6GB - 1202 MHz Boost |
|
NVIDIA GeForce GTX 980 4GB - 1784 MHz Boost |
|
NVIDIA GeForce GTX 970 4GB - 1313 MHz Boost |
|
NVIDIA GeForce GTX 960 2GB - 1316 MHz Boost |
|
|
Custom Design Cards |
Sapphire Radeon RX 480 Nitro 8GB - 1342 MHz Boost |
|
PowerColor Radeon RX 470 Red Devil 4GB - 1270 MHz Boost |
|
|
ASUS ROG STIRX GTX 1080 8G Gaming - 2075 MHz Boost |
|
MSI GeForce GTX 1070 Gaming X 8G - 1961 MHz Boost |
|
[pagebreak]
Conclusion
General |
|
+ |
|
The GTX 1070 Gaming X with 8 Gigabyte of GDDR5X memory is a very quick card. The new Twin Frozr VI cooler, which is capable of deactivating the fans, when the card is in idle does a great job. Apart from that there is a high quality power design, and also overclocking capabilities are pretty good. Looking at the performance this card is definitely fast, overclocking itself to a maximum boost clock of a staggering 1987 MHz. Combine that with the 1920 CUDA cores, and you can grasp, that this card is seriously quick. Putting it through all the different games, we noticed, that it is capable of running at UHD smoothly even when the detail levels are high.
Keeping in mind that these days a GTX 1070 Founders Edition card costs about 440 Euro, then the 484 Euro MSI is asking for this card, are definitely worth the better cooler, higher performance and overclocking capabilites. |
|
- Cooling
- Design
- Noise level
- Cooler
|
|
|
Cooling / Noise Level |
|
+ |
- |
As noted earlier, the Twin Frozr VI cooler on this particular card is really powerful. We very much like the fact, that in idle this card is inaudible, since the fans are not spinning at all. Under load the card is still very silent and the cooler maintains a maximum temperature of 67°C, which is simply excellent. |
|
- Inaudible in 2D
- Silent in 3D |
|
|
Performance |
|
+ |
- |
Compared to the reference design, this card features a 114 MHz factory overclock regarding the boost clock. Therefore the performance is significantly higher, than what you would be getting from a reference card. On average this card performaned 5.5 percent faster than the reference GTX 1070.
When it comes to power consumption we see that our system burns 63 Watts in idle and 282 Watts under full load. Overall power consumption is on the level we expected it to be and the high quality power design helps scraping off a few Watts every here and there. |
|
- Perforamnce
- Factory OC |
|
|
Recommendation / Price |
|
+ |
- |
At the moment we find this card listed in Europe
for 484 Euro. At this price point the MSI GTX 1070 Gaming X 8 GB is in our opinion an excellent deal. As we already mentioned this particular custom card costs about 48 Euro more than the reference model, and keeping in mind, that you get a great cooler, good overclockability and a complex custom PCB, the extra is definitely justified. Should you be looking for a really quick GTX 1070 custom or generally a fast single GPU card then this is an excellent choice. |
|
- 2160p Gaming
- Silent PC |
|
|
The MSI GTX 1070 Gaming X 8GB receives excellent 5 out of 5 stars. |