MSI R5870 Lightning

Published by Marc Voser on 04.10.10
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Resident Evil 5

Resident Evil uses nearly every modern rendering technology: HDR, Hemisphere Lighting, Soft Shadows, Soft Particles, Field- und Motion-Blur oder auch Alpha to Coverage and static Ambient Occlusion. Furthermore Resident Evil 5 has been optimized for multicore architectures and already comes DirectX11 ready. By using the DirectX9 as well as the DirectX10 benchmark we can again show you CPU-scaling with low resolutions and the compared to the CPU overproportional influence of the graphics card at high resolutions.

Resident Evil 5, 1920 x 1080, high details, 8xAA 16xAF   Percent
ASUS EAH5970 119.50 fps 124.73 %
ZOTAC GTX 285 SLI 108.60 fps 113.36 %
Gigabyte HD5870 Super Overclock 105.00 fps 109.60 %
MSI HD 5870 Lightning 104.30 fps 108.87 %
ASUS EAH5870 97.20 fps 101.46 %
ASUS EAH5850 95.80 fps 100.00 %
ASUS GTX 470 90.30 fps 94.25 %
ASUS GTX285 Matrix 75.00 fps 78.28 %
MSI GTX 275 Lightning 62.40 fps 65.13 %
  more is better


Resident Evil 5, 1650 x 1080, medium details, 4xAA 8xAF   Percent
ASUS GTX 470 144.10 fps 104.72 %
ASUS EAH5970 138.60 fps 100.72 %
Gigabyte HD5870 Super Overclock 138.10 fps 100.36 %
ASUS EAH5870 137.80 fps 100.14 %
ASUS EAH5850 137.60 fps 100.00 %
MSI HD 5870 Lightning 137.70 fps 99.92 %
ZOTAC GTX 285 SLI 130.46 fps 94.76 %
ASUS GTX285 Matrix 129.33 fps 93.96 %
MSI GTX 275 Lightning 115.20 fps 83.72 %
  more is better


Resident Evil 5, 1280 x 1024, low details, no AA/AF   Percent
ASUS GTX 470 160.80 fps 106.70 %
Gigabyte HD5870 Super Overclock 151.30 fps 100.39 %
ASUS EAH5870 151.00 fps 100.19 %
MSI GTX 275 Lightning 150.90 fps 100.13 %
ASUS EAH5850 150.70 fps 100.00 %
ASUS GTX285 Matrix 150.60 fps 99.93 %
MSI HD 5870 Lightning 150.80 fps 99.86 %
ASUS EAH5970 150.30 fps 99.73 %
ZOTAC GTX 285 SLI 149.80 fps 99.40 %
  more is better


Resized Image

Page 1 - Introduction Page 9 - PT Boats
Page 2 - Specifications Page 10 - X3 Terran Conflict
Page 3 -Preview Page 11 - Streetfighter 4
Page 4 - Overclocking Page 12 - World in Conflict
Page 5 - Testing conditions Page 13 - Resident Evil 5
Page 6 - 3DMark 06 Page 14 - Call of Juarez
Page 7 - 3DMark Vantage Page 15 - Far Cry 2
Page 8 - Furmark Page 16 - Conclusion



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